About
Ann Arbor, MI · 2025
01 — Bio
I'm a Software Engineer completing my MS in Information Science at the University of Michigan at User-Centered Agile Development track, graduating May 2026.
My work lives at the intersection of human-centered design, immersive technology, and creative engineering with experience in full-stack, as well as AR and VR-based experiences.
I've worn a lot of hats, and that's exactly what lets me thrive in ambiguity. I take things from a rough sketch all the way to a working system.
Outside of work I shoot on film, read books, learn new languages (aprendiendo mi cuarto idioma, el español; paso a paso), explore new coffee shops and bake.
02 — Education & Experience
Education
University of Michigan, School of Information
GPA 3.97. Coursework spanning web design, advanced interaction design, AR/VR development, backend systems, and interactive app development.
Nazarbayev University, School of Engineering and Digital Sciences
GPA 3.56, top 10% of cohort. Coursework in software engineering, machine learning, AI, database systems, and IoT.
Work Experience
University of Michigan College of Pharmacy
Built and optimized React/TypeScript components for complex protein datasets on the Membranome website, improving rendering performance and load times. Developed data scraping scripts to collect and parse biological data from Reactome, CORUM, and ComplexPortal, and expanded backend functionality through new API endpoints.
Nazarbayev University School of Engineering & Digital Sciences
Designed interactive AR experiences for additive manufacturing using Unity, C#, and Mixed Reality Toolkit — reducing system latency by 50%. Conducted user testing with industry experts and published a first-author paper presented at IEEE 2024 4th International Conference on Intelligent Information Systems.
Teaching
SI 649: Information Visualization at University of Michigan
Designed and taught workshop sessions on Altair, D3.js, Gephi for 50+ students across two sections, conducted office hours and provided assignment feedback.
SI 559: Introduction to AR/VR Design at University of Michigan
Designed and taught workshop sessions on Unity, Meta XR SDK, and Vuforia Engine for 50+ students across three sections, conducted office hours and provided assignment feedback.
03 — Film
I bought my Minolta in Ankara in 2023 as a birthday gift to myself. I remember walking through the busy streets of Kızılay looking for a used film camera store I had learned about from a local analog photographer I found on Instagram. Luckily, the owner’s son was working that day. He spoke English and spent an hour patiently teaching me how to use a camera I knew nothing about. Here are some of the photos I’ve taken with it over the years.