About

Designer & developer,
photographer,
& curious human.

Ann Arbor, MI · 2025

I'm a Software Engineer completing my MS in Information Science at the University of Michigan at User-Centered Agile Development track, graduating May 2026.

My work lives at the intersection of human-centered design, immersive technology, and creative engineering with experience in full-stack, as well as AR and VR-based experiences.

I've worn a lot of hats, and that's exactly what lets me thrive in ambiguity. I take things from a rough sketch all the way to a working system.

Outside of work I shoot on film, read books, learn new languages (aprendiendo mi cuarto idioma, el español; paso a paso), explore new coffee shops and bake.

Education

August 2024 — May 2026

MS Information Science

University of Michigan, School of Information

GPA 3.97. Coursework spanning web design, advanced interaction design, AR/VR development, backend systems, and interactive app development.

August 2020 — June 2024

BS Computer Science, Minor in Mathematics

Nazarbayev University, School of Engineering and Digital Sciences

GPA 3.56, top 10% of cohort. Coursework in software engineering, machine learning, AI, database systems, and IoT.

Work Experience

March 2025 — August 2025

Full-Stack Software Developer

University of Michigan College of Pharmacy

Built and optimized React/TypeScript components for complex protein datasets on the Membranome website, improving rendering performance and load times. Developed data scraping scripts to collect and parse biological data from Reactome, CORUM, and ComplexPortal, and expanded backend functionality through new API endpoints.

September 2023 — June 2024

Augmented Reality Research Assistant

Nazarbayev University School of Engineering & Digital Sciences

Designed interactive AR experiences for additive manufacturing using Unity, C#, and Mixed Reality Toolkit — reducing system latency by 50%. Conducted user testing with industry experts and published a first-author paper presented at IEEE 2024 4th International Conference on Intelligent Information Systems.

Teaching

January 2026 — Present

Graduate Student Instructor

SI 649: Information Visualization at University of Michigan

Designed and taught workshop sessions on Altair, D3.js, Gephi for 50+ students across two sections, conducted office hours and provided assignment feedback.

August 2025 — December 2025

Graduate Student Instructor

SI 559: Introduction to AR/VR Design at University of Michigan

Designed and taught workshop sessions on Unity, Meta XR SDK, and Vuforia Engine for 50+ students across three sections, conducted office hours and provided assignment feedback.